BigLion on the Web

 

BigLion is a chess engine that supports WB and UCI protocols.

As interface, use ChessGUI 0.120 (scroll down for screenshots), or Winboard, or Arena.

 

BigLion 2.23x (complete, with small book, 0.9 MB)

This is probably the last version of BigLion, except there is a major bug.

BigLion 2.23w (UCI + WB + Chess960, with small book, 0.9 MB)

BigLion and Taktix book soon in new format (3.0 and above) big book (ca. 1.5 MB)

Taktix 2.23x (UCI + WB, with small book, 0.8 MB)

Taktix 2.23w (UCI + WB + Chess960, with small book, 0.8 MB)

BigLion80 2.23x and ArcBishop80 1.00 are chess engines primarily for 10x8 chess variants.

FindDraw 2.5 (detects draws in PGN files)

FindDraw ignores given game results and determines the following outcomes :
- draw by lack of material
- draw by 50 move rule
- draw by 3-fold rep
- draw by stalemate
- mate (if no move played after the mate)
I developped FindDraw at 800x600 screen resolution.

 


ChessGUI is not Winboard, nor Arena, nor ..., but instead it is just an idea
in a pre-alpha stage of conception.
This idea may or may not be further developped.

Anybody can test this idea, but there are a million limitations to cope with in
this alpha stage.

A few of a million limitations:
- OS : Win2000Pro and WinXP
- don't stay long in menu while engines are calculating/searching
- interesting windows to watch are Debug and Eng...
- Logging (of defined number of games) cannot be switched off
- only the engines listed below have been tested with success
- maximum of 5000 engines supported (increase MAX_ENGINES_SUPPORTED in ChsGUI_Ini.INI)
- zero warranty for anything
- all spam should have "ChessGUI" as first word in title/heading/subject
- spam mailbox is mgemuh@yahoo.com

Have fun with the idea ChessGUI 0.120,

Matthias Gemuh

(PS: Don't forget to read the bible daily.)


BigLion (WB + UCI + CB/WB)
======================
BigLion uses only the crazy ideas of the author who has ELO 1800 approx.
BigLion therefore plays wild crazy chess. Though the program is very slow,
it sometimes "combines" like a GM.
BigLion creates an ini-file called BigLion.ini after first start.
BigLion has a small book with 44000 positions and a big book with 350000 pos.
UCI protocol is a bit more developed than WB.
Compiler is Borland C++ Builder 5.

 

Taktix likes to sacrifice material in exchange for weird positions. Taktix is basically an entertaining clown.

 

 


Release History
===============
---- known bugs -----
- bad King safety
- very slow
- passed pawn eval is a mess

 

-- 2.23w

Fisher Random Chess, Chess960
( SMK, Arena UCI, Arena WB )

-- 2.23u ... 2.23v

minor bugfixes

-- 2.23t

Pondering in UCI mode and play against humans

-- 2.23r - 2.23s

better pondering in WB mode

-- 2.23a - 223i

Pondering in WB mode and play against humans

Bugfixes in extensions, passed pawns, move ordering, King safety

-- 2.21

search improvement and better pruning

-- 2.20
increased King attack
fixed a hash-move ordering bug
bigger books

-- 2.19
more Personality parameters to control territory

-- 2.18
has less recapture extensions, more attack information and a fixed/corrected SEE.

-- 2.16
attack boards now available everywhere and more extensions
scaling bug fixed in eval

-- 2.15
better time management when BigLion and Taktix have positive scores
and a bit less in_check extensions. Still too many extensions and therefore
weak in Blitz. No 3-fold repitition check in QSearch anymore.

-- 2.14
minor speed up and more extensions

-- 2.13
better time management and more extensions

-- 2.12
fixed ponder bug in WB mode
(this bug was the cause of the disaster in Leo's Ranking Tourney 6)

-- 2.10 + 2.11
turned off lazy eval and fixed "after-game" occasional crash.

-- 2.00
- This is a complete rewrite !!!
- different data structures
- new book format
- evaluation function and protocol handling adapted from previous version
- style of play unchanged
- engine now much slower and much weaker, but new infrasture may
facilitate future improvements

-- 1.80c
- Pins re-enabled in Eval and more Extensions
(including king vicinity extensions)
- illeal pawn moves bug in quiescent search fixed
- pgn file saving deactivated because maybe faulty

-- 1.80b
- Personalities implemented and pins disabled in Eval
- new and much smaller books, killer book probed first
(Rename BigLion.bk to Taktix.bk for Taktix)

-- 1.80a
- Tablebases bug fixed and set "LongGameMoveTime=5" (unchangeable)

-- 1.80
- Tablebases implemented for first time

-- 1.79
- All assembler code (PopCount, FirstBit, LastBit) thrown out

-- 1.78
- Evaluation checked (and corrected) for symmetry
- but passed pawn evaluation remains assymmetrical

-- 1.7 ... 1.77
- many eexperiments

-- 1.7
more eval, less speed
"LongGameMoveTime" introduced in ini file
If time per move is bigger than LongGameMoveTime seconds, BigLion will
evaluate very much (slow and positional).
If time per move is less than LongGameMoveTime seconds, BigLion will not
evaluate very much (fast and risky).

-- 1.65
less eval, more speed

-- 1.0c ... 1.5
Hashing of move lists, WB pondering

-- 1.0b, 1.0c
Bugfixes in time management.

-- 1.0a
Bugfix. Endgames with black pawns on board could be easily lost because of
false draw assuption..

-- 1.0
KQK and KRK endgames mastered.
Bigger exe file because of quad word data alignment (by Compiler).

-- 0.9f, 0.9g
KQK and KRK were considered as draw !!!. Fixed.

-- 0.9e
Bug in WB version of WB protocol. Fixed, but BigLion will refuse playing as
black against humans :-(. BigLion hates the WB protocol.

-- 0.9d
0.9c introduced a bug in CB version of WB protocol. Fixed.

-- 0.9c
Some changes caused BigLion(WB) to refuse playing as black against humans.
Fixed under Winboard, not yet under ChessBase.

-- 0.9a+0.9b --
- Fixed a bug where BigLion could misinterpret an underpromotion sent by
opponent.

-- 0.9 --
- implemented evaluation hashing and new book format
(old book had some wrong hash keys).

-- 0.8 --
- Maybe better move ordering.

-- 0.7b --
- Bugfix in 3-fold rep.

-- 0.7a --
- Bugfix in extension. Bug could cause a crash. Less Extensions hard-coded.

-- 0.7 --
- Winboard now understands game result sent by BigLion.

-- 0.6 --
- BigLion 0.6a sends game results to Winboard correctly now (I hope)
- BigLion should now play both colours against humans under Winboard (I hope)

-- 0.5 --
- better time management
- 3-rep bug appears fixed.

-- 0.4 --
- Unstable terms disabled in evaluation function, BigLion therefore stronger.

-- 0.3 --
- BigLion should not stay in memory anymore when Winboard exits
- BigLion now knows the /mg flag under Winboard
- better book moves

-- 0.2 --
- BigLion should now play both colours against humans under Winboard (buggy)
- BigLion should not play beyond mate anymore

-- 0.1 --
- first release

 

 

 

1) BigLion as UCI engine.
1a) Supported command:
- quit
- Clear/Set Hash
- position
- ponder (UCI + WB, but not CB/WB)
- go/movetime
- go/depth
- analysis (slightly buggy in testsuites)
- stop
- resign

1b) Options (override options in ini-file)
- UseHashTables true/false
- Nullmove true/false
- ShowThinking true/false
- Hash Size in MB
- Log file true/false (use ini-file)
- tablebases are disabled

2) BigLion as WB engine.

In Winboard.ini use:
"BigLion" /fd=c:\Program files\Winboard\BigLion
"BigLion" /sd=c:\Program files\Winboard\BigLion

2a) Supported command:
- uses Protocol 2
- quit
- white/black
- setboard
- resign
- result
- ponder (UCI + WB, but not CB/WB)
- no analysis yet
- supports crippled ChessBase protocol also

2b) Options (in ini-file)
- UseHashTables true/false
- Hash Table Size (default 32 MB)
- Log file true/false
- tablebases are disabled


A better readme is still coming,

Matthias Gemuh
(matthias.gemuh@t-online.de)


General Infos about BigLion
===========================
BigLion is coded in Borland C++ Builder 5.
BigLion uses :
- rotated Bitboards
- no inlined code
- no assembler at all
- aspiration windows and PVS
- 2-level hash tables in main search
- 1-level (always replace) hash table in qsearch
- null move which is probably wrongly implemented
(my own way of understanding null move)
- strange internal iterative deepening, probably wrongly implemented
(my own way of understanding internal iterative deepening)
- little pruning at (pre-)frontier nodes and strange unresearched razoring
- a whole bunch of fractional extensions (passed pawns _everywhere_, 2 or 3
moves out of check, attacked weak pawns,
attack of undefended pieces, etc)

BigLion's evaluation function
=============================
Apart from the usual, very subjective and faulty pawn structure eval, the
following are evaluated :
bishop pairs, rooks on open files, rooks and queens on rank 7,
centre control, pawns of castled king, early castling, piece mobility,
blind attacks in direction of opponent's king, self defence of pieces,
rook/queen proximity to opponent's king, occupation of weak squares,
Queen out too early, forks, trapped bishops, connected rooks.
BigLion does NOT yet calculate/score pins and batteries.

What BigLion's hash tables
=============================
- 2-level main search
- 1-level qsearch
- attacked/defended squares infos (Bitboards)
- main eval
- pawn eval
- move lists (yes ! complete pseudo-legal move lists)

BigLion's move ordering
=======================
- pretty bad, but history tables seem to help
- killers most probably wrong
- sometimes my logic is not good enough to say whether I am in PV or not :(.
- SEE cloned and adapted from Crafty.


BigLion's speed and tactics
===========================
BigLion is slowest engine I know in range elo 1900...2100.
He calculate hash keys from scratch, no updating.
He scores only 250/300 at WAC 5sec/1.4GHz.

BigLion Personalities
===========================
How to create a BigLion/Taktix personality
You will have to edit Eval.prm and register the personality in ini file.
A file Evalprm.txt will be created by the engine, to indicate the
personality values it uses. Check for yourself, whether these are the
values you defined. EvalBnds.txt is for me only.
If you create a personality that kills, please inform me.

It is clear that you can only fully judge the influence of personality values
if you have the source code of the evaluation function.
If you need the source code, contact me by e-mail.

Concerning Eval.prm,
;
; Don't change the numbers in first (left) column !! Each is an array index
; Don't change the order of the parameters !!
;
; GAMESTAGE => parameter depends also on stage of game (stage=0 at beginning, stage=80 when board empty)
; influence of game stage too complicated to be adjustable by user
; MATHS => parameter modified by (+*/-) and some unrevealable constant/variable apart from game stage
; BONUS => (modified) value added to score
; PENALTY => (modified) value subtracted from score
; ATB => valid only when using (slow) attack boards (Time per move in secs more than LongGameMoveTime)
; NOATB is always valid, even when ATB is valid.
; NOATB => valid when not using attack boards (Time per move in secs less than LongGameMoveTime)
; SYMM => symmetrical evaluation, both sides treated equally
; ASYMM => BigLion+Taktix side gets different treatment
; ROW => depends on row/rank on board
; COL => depends on column/file on board
; DENOM => a denominator (German: Nenner), should never be zero !!
;
; PERSONALITIES: NORMAL, AGGRESSIVE, SOLID
; You can define as many as 30 personalities, using [[]], capital letters, no spaces,
; and register one of them in INI file.
; Please do not edit the personality "NORMAL". Create your own personalities or edit "AGGRESSIVE", "SOLID".
;
; ******************************************************************************************
[[NORMAL]]
[BookLearning]
1 TimePerMove 6 ; Least time per move (in secs) for book learning to kick in (i.e. be triggered)
2 CheckPointMove1 30 ; At this number of game moves, learn first BookMovesPlys moves, if score better than CheckPointScore1
3 CheckPointScore1 500 ; Book learning threshold in centipawns
4 CheckPointMove2 50 ; At this number of game moves, learn first BookMovesPlys moves, if score better than CheckPointScore2
5 CheckPointScore2 600 ; Book learning threshold in centipawns
6 BookMovesPlys 28 ; Learn this number of moves of winning (own) side
;
[Pieces]
7 PawnValue 100 => BONUS ATB NOATB SYMM ;
8 KnightValue 331 => BONUS ATB NOATB SYMM ;
10 BishopValue 353 => BONUS ATB NOATB SYMM ;
11 RookValue 500 => BONUS ATB NOATB SYMM ;
12 QueenValue 909 => BONUS ATB NOATB SYMM GAMESTAGE ;
... etc

As you can see, the Queen is treated symmetrically and her value also depends
on the stage of the game and valid both when using or not using attack boards
and it is nice to have a Queen (BONUS, not PENALTY).

 


[Engines for ChessGUI]
Abrok 2.0821 :: Flags = UCI2 Remis_Book
Abrok 3.0 :: Flags = WB2 Can_Analyze Remis_Book
Abrok_5_0 :: Flags = UCI2 Never_Ponder Remis_Book
ACE 0.1 :: Flags = UCI2 Can_Analyze Remis_Book
Adam 1.6 wb :: Flags = WB2 + No_GUI_Book
Adam 3.1 :: Flags = UCI2 Remis_Book
Adamant 1.7 :: Flags = WB1 Remis_Book
AICE 0.99.2 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Ajetac 2.64 :: Flags = WB2 Remis_Book
Alaric 704 :: Flags = UCI2 Can_Analyze Remis_Book
Alaric 707 :: Flags = UCI2 Can_Analyze Remis_Book
Alarm 0.93.1 :: Flags = WB2 Can_Analyze Remis_Book
ALChess v1.5b :: Flags = UCI2 Remis_Book
Aldebaran :: Flags = WB1 Remis_Book
Alex 1.67.04 :: Flags = UCI2 Remis_Book
Alfil 6.5.1 :: Flags = WB2 Can_Analyze + No_GUI_Book
Alfil v504 :: Flags = WB2 Can_Analyze Remis_Book
AliChess 4.06 :: Flags = UCI2 Remis_Book
Amateur 2.82 :: Flags = WB2 Remis_Book
Amundsen 0.45 :: Flags = WB2 Remis_Book, CommandLine = xboard
Amyan 1.597 :: Flags = UCI2 Remis_Book
Anechka 0.08 :: Flags = UCI2 Remis_Book
AnMon5.53 :: Flags = UCI2 Remis_Book
Ant 6.06 :: Flags = WB1 Remis_Book, CommandLine = -t32768
Ant_2005K :: Flags = WB1 Remis_Book, CommandLine = -t32768
Arasan 9.5 :: Flags = UCI2 Remis_Book
ArcBishop 1.00d :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
ArcBishop 1.00d wb :: Flags = WB2 WB_OO Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
ArcBishop80 1.00 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
ArcBishop80wb :: Flags = WB2 WB_OO Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
Arion 1.00 :: Flags = UCI2 Remis_Book
Arion 1.7 :: Flags = UCI1 Remis_Book
Aristarch 4.50 :: Flags = UCI2 Remis_Book
Asterisk 0.37 W2U :: Flags = UCI2 WB2UCI Remis_Book
Asterisk 0.4b :: Flags = UCI2 Remis_Book
Asterisk 0.6 :: Flags = UCI2 Remis_Book
Atak64 :: Flags = WB1 + No_GUI_Book
AtlanChess 4.0 :: Flags = WB2 Remis_Book
Atlas 2.20 :: Flags = UCI2 Can_Analyze Remis_Book
Awesome W2U :: Flags = UCI2 Never_Ponder WB2UCI + No_GUI_Book
Ax 0.8 :: Flags = WB1 Remis_Book
Ayito 0.2.994 :: Flags = UCI2 Remis_Book
Baron 1.7 FRC :: Flags = WB2 WB_OO Can_Analyze Only_Variants + No_GUI_Book
BBChess 0.9 :: Flags = UCI2 No_MyName Remis_Book
BBChess 1.2a :: Flags = UCI2 No_MyName Remis_Book
Bce 1.0 :: Flags = WB1 Never_Ponder Remis_Book
Beaches 1.52 :: Flags = WB2 + No_GUI_Book
Bearded :: Flags = WB2 Remis_Book
Belofte 0.28 :: Flags = WB2 Remis_Book
Beowulf 2.4 :: Flags = WB1 Remis_Book
Bestia_090 :: Flags = WB2 Can_Analyze Remis_Book
BibiChess 0.5 :: Flags = UCI2 Remis_Book
BigLion 1.0c UCI :: Flags = UCI2 Remis_Book
BigLion 1.65 UCI :: Flags = UCI2 Remis_Book
BigLion 1.80f :: Flags = UCI2 Can_Analyze Remis_Book
BigLion 2.23i :: Flags = UCI2 Can_Analyze Remis_Book
BigLion 2.23w :: Flags = UCI2 UCI_OO UCI_HAha Can_Analyze Remis_Book
BigLion 2.23w WB :: Flags = WB2 WB_OO Remis_Book
BigLion 2.23x :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
BigLion 2.23x WB :: Flags = WB2 WB_OO Can_Analyze Remis_Book
BigLion 2.23y :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
BigLion UCI :: Flags = UCI2 UCI_HAha Remis_Book
BigLion WB :: Flags = WB2 WB_OO Remis_Book
Biglion223y_wb :: Flags = WB2 WB_OO Can_Analyze Remis_Book
BigLion80 UCI :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
BigLion80wb :: Flags = WB2 WB_OO Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
BikJump v1.2.1 :: Flags = UCI2 Remis_Book
BikJump v1.5 :: Flags = UCI2 Remis_Book
BlackBishop 0.9.7i :: Flags = WB2 Can_Analyze Remis_Book, CommandLine = resign off
Blikskottel 0.7 :: Flags = WB1 Remis_Book
Blitzter :: Flags = WB2 + No_GUI_Book
Bodo 0.2b :: Flags = WB1 Never_Ponder + No_GUI_Book
Booot 3.3 :: Flags = WB2 Remis_Book
Booot 4.13.1 :: Flags = UCI2 Remis_Book
Braincrack :: Flags = WB2 Can_Analyze Remis_Book, CommandLine = --xboard
BremboCE 0.4 :: Flags = WB2 Remis_Book
bright-0.2c :: Flags = UCI2 Can_Analyze Remis_Book
BSC 2.8 :: Flags = WB2 Remis_Book
BugChess W2U :: Flags = UCI2 WB2UCI Remis_Book
BugChess2_V1_5_2 :: Flags = WB2 Can_Analyze Remis_Book, CommandLine = -winboard
Butcher 1.38 :: Flags = WB1 Never_Ponder + No_GUI_Book, CommandLine = -ht 32 -egtb 8
Butcher 1.58 :: Flags = WB1 Never_Ponder + No_GUI_Book, CommandLine = -ht 32 -egtb 8
Buzz W2U :: Flags = UCI2 WB2UCI Remis_Book
Cecir 3.5 :: Flags = WB1 Remis_Book
Cefap 1.0 :: Flags = WB2 Flip_Scores Remis_Book
Celes v0.77c :: Flags = UCI2 Remis_Book
Cerebro 1.14 :: Flags = WB1 Remis_Book
Cerebro 1.30a :: Flags = UCI2 Remis_Book
Cerebro 3.0a :: Flags = UCI2 Can_Analyze Remis_Book
Chancellor 1.00d :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
Chancellor 1.00d wb :: Flags = WB2 WB_OO Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
Chancellor80 1.00 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
Chancellor80wb :: Flags = WB2 WB_OO Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
Chaturanga 1.0 :: Flags = WB1 Never_Ponder + No_GUI_Book, CommandLine = xboard
Cheese 1.0b :: Flags = UCI2 Can_Analyze Remis_Book
Cheese 1.0c :: Flags = UCI2 Can_Analyze Remis_Book
Chess-Rikus 1.466 :: Flags = WB2 Can_Analyze + No_GUI_Book
Chessterfield :: Flags = WB1 Remis_Book
Chezzz 0.88 :: Flags = WB1 Remis_Book
Chezzz 1.0.3 :: Flags = UCI1 WB2UCI Remis_Book
Chispa 3.11 :: Flags = UCI2 Remis_Book
Chispa v3.98d :: Flags = UCI2 Remis_Book
Chispa v3.98d FRC :: Flags = UCI2 WB_OO Only_Variants + No_GUI_Book
Chispa403 :: Flags = UCI1 Never_Ponder Remis_Book
Chispa403FRC :: Flags = WB2 WB_OO Only_Variants + No_GUI_Book
Cilian 4.14 :: Flags = WB1 Remis_Book, CommandLine = -xboard -hash20 -mvnw -easy
Clarabit_100 :: Flags = WB2 Can_Analyze Remis_Book
Clueless V1.3.6 :: Flags = UCI2 Remis_Book
ColChess W2U :: Flags = UCI1 WB2UCI Remis_Book
Colossus 2006f :: Flags = UCI2 Remis_Book
Colossus 2007d :: Flags = UCI1 Remis_Book
Comet B.68 :: Flags = WB2 Can_Analyze Remis_Book
Comet_A90 :: Flags = WB1 Remis_Book
Comet_B27 :: Flags = WB1 Remis_Book
Counter 0.1 :: Flags = UCI2 Can_Analyze Remis_Book
Counter 0.4 :: Flags = UCI2 Can_Analyze Remis_Book
Counter 0.7 :: Flags = UCI2 Can_Analyze Remis_Book
Crafty :: Flags = WB2 Can_Analyze Flip_Scores Remis_Book
Crafty_1920 :: Flags = WB2 Can_Analyze Flip_Scores Remis_Book
Crafty1714n :: Flags = WB1 Remis_Book
Crafty-21.5-win32 W2U :: Flags = UCI1 WB2UCI Remis_Book
CyberPagno 2.1 :: Flags = WB2 Remis_Book, CommandLine = -xboard
Cyrano 0.2b :: Flags = WB2 Can_Analyze Remis_Book
Damas 7c :: Flags = WB1 Remis_Book
Danasah 1.2 :: Flags = WB2 Can_Analyze Remis_Book, CommandLine = -xboard
DanaSah v.3.13 :: Flags = WB2 Remis_Book, CommandLine = -xboard
Danasah359Frc :: Flags = WB2 WB_OO Remis_Book, CommandLine = -xboard
DanChess CCT7 :: Flags = WB1 Remis_Book
DChess 1.02 :: Flags = WB1 Remis_Book
Deep Duke 1.1 :: Flags = UCI2 Flip_Scores Remis_Book
Deep Frenzee 1.0 :: Flags = WB2 WB_OO Can_Analyze Remis_Book
Deep Frenzee 2.0 wb :: Flags = WB2 WB_OO Can_Analyze Remis_Book
Delfi 5.0 wb :: Flags = WB2 Can_Analyze Remis_Book
Delfi 5.1 :: Flags = UCI2 Remis_Book
Delphil 1.5 :: Flags = UCI2 Remis_Book
Deuterium 06.05.22.01 :: Flags = WB2 Remis_Book
DimitriWBE :: Flags = WB1 Remis_Book, CommandLine = -xboard
Dirty Jul 20 2007 :: Flags = WB2 Can_Analyze Remis_Book
Djinn 0.884b :: Flags = WB2 Can_Analyze Remis_Book
Dorky 3.48 W2U :: Flags = UCI2 WB2UCI Remis_Book
DrChess 1.30.10 :: Flags = WB1 Remis_Book
DrunkenMaster 1.2 :: Flags = UCI2 Remis_Book
Duke3 :: Flags = WB1 Remis_Book
E.T.Chess 1.0 :: Flags = WB2 Remis_Book, CommandLine = h64
Eagle 0.7.1 :: Flags = UCI2 Remis_Book
ECE_01 :: Flags = WB1 Remis_Book
Eden 0.0.10c :: Flags = UCI2 Remis_Book
Eeyore 1.39 :: Flags = WB2 Remis_Book
Eeyore 1.48 :: Flags = WB2 Remis_Book
Eire :: Flags = WB1 Remis_Book
Elephant 1.05 :: Flags = WB2 Can_Analyze Remis_Book
Elf 1.30 :: Flags = WB2 Never_Ponder + No_GUI_Book, CommandLine = -d 300
Embracer 1.12 :: Flags = WB1 Remis_Book, CommandLine = -h 20
EnginMax 5.11c :: Flags = UCI1 Remis_Book
Enigma 1.1.4 :: Flags = WB2 Remis_Book, CommandLine = -xboard
Esc 1.16 :: Flags = WB2 Remis_Book, CommandLine = xboard
Etude v.10 :: Flags = UCI2 Can_Analyze Remis_Book
EveAnn 1.61 :: Flags = WB2 Can_Analyze Remis_Book
Excelsior 232.2B W2U :: Flags = UCI2 WB2UCI + No_GUI_Book
ExChess 4.03 :: Flags = WB1 Remis_Book
EXchess 5.02 :: Flags = WB1 Remis_Book, CommandLine = xb hash 32
Faile 1.4.4 wb :: Flags = WB1 Remis_Book, CommandLine = -hash 64
FAUCE v0.41c :: Flags = WB2 Remis_Book
Feuerstein 0.4.1 :: Flags = UCI2 Remis_Book
fmax4_8w :: Flags = WB1 Remis_Book Only_Variants Capablanca Gothic, CommandLine = 21
fmax4_8w_p :: Flags = WB1 Remis_Book Capablanca Gothic, CommandLine = 21
fmax4_8w_s :: Flags = WB1 Remis_Book Capablanca Gothic, CommandLine = 21
fmax4_8w_t :: Flags = WB1 Remis_Book Capablanca Gothic, CommandLine = 21
Fortress 1.62 :: Flags = WB1 Remis_Book
FranciscaMad 0.13 :: Flags = WB1 + No_GUI_Book
FreeChess v 2.14a :: Flags = UCI2 Remis_Book
Frenzee 143.1 :: Flags = UCI2 Remis_Book
Frenzee 300 :: Flags = UCI2 Never_Ponder Remis_Book
Freyr 1.067 :: Flags = WB1 Remis_Book
Fruit 05/11/03 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Fruit 061115a :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Fruit 1.0 :: Flags = UCI2 Remis_Book
Fruit 1.5 :: Flags = UCI2 Remis_Book
Fruit 2.1 :: Flags = UCI2 Remis_Book
Fruit 2.1 BCB :: Flags = UCI2 Remis_Book
Fruit 2.2 :: Flags = UCI2 Can_Analyze Remis_Book
Fruit 2.3.1 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Fruit221 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
GarboChess v0.21 :: Flags = UCI2 Can_Analyze Remis_Book
Gargamella_050 :: Flags = WB1 Remis_Book
Gedeone 1620 :: Flags = WB1 + No_GUI_Book
Genesis 2.0 :: Flags = WB1 Can_Analyze Flip_Scores Remis_Book
Gerbil 02 :: Flags = WB2 Can_Analyze Remis_Book
GES 1.36 :: Flags = WB2 Remis_Book
Ghost 0.14 :: Flags = WB1 Can_Analyze Never_Ponder Remis_Book, CommandLine = hash 28 pawnhash 4
Gibbon 2.31d :: Flags = UCI2 Never_Ponder Remis_Book
Gibbon 2.42c :: Flags = UCI2 Never_Ponder Remis_Book
Giuchess 1.0 :: Flags = WB2 + No_GUI_Book
GK 0.9 :: Flags = WB1 Remis_Book
GNU Chess 5.04 :: Flags = WB2 Remis_Book, CommandLine = xboard hashsize 64000000
Gnuchess4TM :: Flags = WB2 Remis_Book, CommandLine = -T 1400000
Golem 0.1 :: Flags = WB1 + No_GUI_Book
Gosu 0.16 :: Flags = WB2 Remis_Book
gosu v.0.11 :: Flags = WB2 Remis_Book, CommandLine = ht_size=64 log=false
Goyaz 004 :: Flags = WB2 Can_Analyze No_MyName Remis_Book
Goyaz 006 :: Flags = WB2 Remis_Book
Green Light Chess v3.00 :: Flags = WB2 Can_Analyze Remis_Book, CommandLine = -hash 32
Greko 1.0 :: Flags = WB1 Remis_Book
GreKo 5.3 :: Flags = UCI2 Remis_Book
Gringo 1.4.7 :: Flags = WB2 Remis_Book
Grizzly 1.40.1b :: Flags = WB1 Remis_Book
Gromit 382 :: Flags = WB1 Remis_Book, CommandLine = gromit.cui
Gromit_30 :: Flags = WB1 Remis_Book, CommandLine = gromit.cui
GullyDeckel :: Flags = WB2 Remis_Book, CommandLine = --transref 20
Hagrid 0.7.56 :: Flags = UCI2 Remis_Book
Hamsters 0.0.6 :: Flags = UCI2 UCI_HAha Remis_Book
Hamsters 0.2 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Hamsters 0.3 :: Flags = UCI1 UCI_HAha Remis_Book
Hamsters 0.4 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Hamsters 0.5 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Hanzo 1.0 :: Flags = WB1 Can_Analyze Remis_Book
Hcutt v1.9 :: Flags = WB2 + No_GUI_Book
Hermann 0.1 :: Flags = UCI2 Remis_Book
Hermann 1.5 :: Flags = UCI2 UCI_OO Can_Analyze Remis_Book
Hermann 1.7 :: Flags = UCI2 UCI_OO Can_Analyze Remis_Book
Hermann 2.0 :: Flags = UCI2 UCI_OO Can_Analyze Remis_Book
Hoichess 0.10.2 :: Flags = WB2 Can_Analyze Remis_Book, CommandLine = -x --hashsize 32M
HoiChess 0.4.0 :: Flags = WB2 Can_Analyze Remis_Book, CommandLine = -x --hashsize 32M
Holmes 0.8.20m :: Flags = WB2 Can_Analyze Remis_Book
Homer 1.02 :: Flags = UCI2 UCI_HAha Remis_Book
Hopeless W2U :: Flags = UCI2 Never_Ponder WB2UCI + No_GUI_Book
Hoplite 2.1.1 :: Flags = WB1 Flip_Scores + No_GUI_Book, CommandLine = -xboard
Horizon 4.3 :: Flags = WB1 Remis_Book
IACH 058 :: Flags = WB2 Remis_Book
iChess :: Flags = WB2 + No_GUI_Book
Ifrit_C27 Debug :: Flags = UCI2 Can_Analyze Remis_Book
InmiChess305 :: Flags = WB1 Remis_Book, CommandLine = xboard
Insomniac_053b :: Flags = WB1 Remis_Book, CommandLine = xboard -hash 21 -hashp 18
Insomniac_069a :: Flags = WB1 Remis_Book, CommandLine = xboard -hash 21 -hashp 18
IQ23.003 :: Flags = UCI2 Remis_Book
J.S.BAM 0.52 :: Flags = WB2 Remis_Book
JaksaH 0.15 :: Flags = WB2 Remis_Book, CommandLine = g
JanWillem 1.13 :: Flags = WB2 Remis_Book
Jars 1.41 :: Flags = WB1 Remis_Book
Jester_083DC :: Flags = WB1 + No_GUI_Book
Jester-C :: Flags = WB1 + No_GUI_Book
Joker 1.2w :: Flags = WB1 Remis_Book, CommandLine = 19
Joker 2.0w :: Flags = WB1 Remis_Book, CommandLine = 19
Joker80 v 10 :: Flags = WB2 Remis_Book Only_Variants Capablanca Gothic, CommandLine = 19
Jonny 2.83 :: Flags = WB1 WB_OO Can_Analyze Remis_Book
Jupiter :: Flags = WB2 Can_Analyze Remis_Book
Kanguruh v1.90 :: Flags = WB2 Remis_Book
KcChess :: Flags = WB2 Remis_Book
Killer Queen 1.1 :: Flags = UCI2 Remis_Book
King of Kings 2.56 :: Flags = WB2 Can_Analyze Remis_Book
King's Out 0.2.41 :: Flags = WB2 Remis_Book, CommandLine = -X
Kiwi 0.6a :: Flags = WB2 Remis_Book
KKFChess v2.6.6 :: Flags = UCI2 Remis_Book
KnightDreamer v3.2 :: Flags = WB2 Can_Analyze Remis_Book
Knightmare :: Flags = WB2 Can_Analyze + No_GUI_Book
KnightX 1.92 :: Flags = WB2 Can_Analyze Remis_Book
LadyGambit 1.0 :: Flags = WB1 Remis_Book, CommandLine = hash 32
LambChop 10.99 :: Flags = WB2 Parked_Engines Remis_Book, CommandLine = -hash 60
LambChop 6.70 W2U :: Flags = UCI2 WB2UCI Remis_Book
LaMoSca :: Flags = WB1 Can_Analyze Remis_Book
LarsenVB 0.05.01 :: Flags = WB1 Remis_Book, CommandLine = -xboard
Latista 1.3.0 :: Flags = WB2 Can_Analyze Remis_Book
Laurifer 1.0 :: Flags = WB1 Remis_Book, CommandLine = -xboard
LBruno 4.4.3 :: Flags = UCI2 Can_Analyze Remis_Book
LDB 2.0c :: Flags = WB1 Remis_Book, CommandLine = xb hash 32
Leila_053h :: Flags = WB1 Remis_Book
LG2000V35 :: Flags = WB1 Never_Ponder Remis_Book
Lightning 1.0 :: Flags = WB1 Remis_Book
Lime 4.8 wb :: Flags = WB2 Remis_Book
Lime_v62 :: Flags = UCI2 Remis_Book
List 515 :: Flags = UCI2 Remis_Book
LittleThought 1.00 :: Flags = UCI2 Remis_Book
LittleThought 1.02 :: Flags = UCI2 Remis_Book
Lodocase :: Flags = WB2 Remis_Book
LordKing 3.2 :: Flags = WB1 Remis_Book
Lordking4 :: Flags = WB1 Remis_Book
LuiZa :: Flags = WB1 Remis_Book, CommandLine = -hl 32
Madeleine 0.2 :: Flags = UCI2 Never_Ponder Remis_Book
Marquis :: Flags = WB1 Can_Analyze Flip_Scores Remis_Book
Marvin 1.3.0 :: Flags = UCI2 Remis_Book
Matacz 1.02 :: Flags = WB2 Remis_Book
Matant 4.1 :: Flags = WB2 Remis_Book
Matheus-2.3 :: Flags = UCI2 Remis_Book
Matilde W2U :: Flags = UCI2 WB2UCI Remis_Book
Mediocre v0.22b :: Flags = UCI1 Remis_Book, CommandLine = u
Mediocre v0.31 :: Flags = UCI2 Can_Analyze Remis_Book, CommandLine = u
Merlin 2.0 beta :: Flags = WB2 Can_Analyze Remis_Book
Mfchess 1.1 :: Flags = WB2 Remis_Book
MicroChessW :: Flags = WB1 + No_GUI_Book
MicroMax 4.8w :: Flags = WB1 Remis_Book
Minichessai 1.19 :: Flags = WB2 No_MyName Remis_Book, CommandLine = -x
Minimardi 1.0 :: Flags = WB1 Flip_Scores Remis_Book
Mint v2.3 :: Flags = WB2 Remis_Book
Mizar 2.0 :: Flags = WB2 Remis_Book
Mizar 3.0 :: Flags = WB2 Remis_Book
Monarch 1.7 :: Flags = UCI2 Remis_Book
Monik211 :: Flags = WB1 Remis_Book, CommandLine = -h 32
Morphy 322 :: Flags = WB1 Flip_Scores Remis_Book, CommandLine = -x
Movei00_7a :: Flags = WB2 Remis_Book
Movei00_8_402 :: Flags = UCI2 UCI_HAha Remis_Book
Movei00_8_438 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Movei8132BCB :: Flags = WB2 Can_Analyze Remis_Book
MrChess 2.1 :: Flags = WB1 Remis_Book, CommandLine = -hash 32
Mscp16 :: Flags = WB2 Can_Analyze Remis_Book
Murderhole 1.0.10 :: Flags = WB2 Remis_Book
Muriel 0.7.1 :: Flags = WB1 Remis_Book, CommandLine = -x -H 4
Muse 0.899b :: Flags = UCI2 Never_Ponder Remis_Book
Mustang 3.0 :: Flags = WB2 Remis_Book
Mustang 4.69 :: Flags = WB2 Remis_Book
Mustang 4.97 :: Flags = WB2 Remis_Book
Mystery 2.1 :: Flags = WB1 Remis_Book
NagaSkaki 3.0 :: Flags = WB2 Remis_Book
NagaSkaki 4.0 :: Flags = WB2 Remis_Book
Nanook v0.16 :: Flags = UCI2 Remis_Book
nanoSzachy 2.8 :: Flags = WB1 Remis_Book, CommandLine = 64
nanoSzachy 3.0 :: Flags = WB1 Remis_Book, CommandLine = 64
Natwarlal v0.12 :: Flags = WB2 Can_Analyze Remis_Book
Natwarlal v0.14 :: Flags = WB2 Can_Analyze Remis_Book
Naum 1.0 :: Flags = WB2 Can_Analyze Remis_Book
Naum 2.0 FRC :: Flags = UCI2 UCI_OO Can_Analyze Only_Variants + No_GUI_Book
Naum 2.0 Mainz :: Flags = UCI2 UCI_OO Can_Analyze Remis_Book
Needle 0.53.1 :: Flags = WB2 + No_GUI_Book
Neg03d :: Flags = WB1 Remis_Book
Nejmet_3.07 :: Flags = UCI2 Remis_Book
Nero 5.3 W2U :: Flags = UCI1 WB2UCI Remis_Book
Nero61 :: Flags = WB1 Remis_Book
NesikWb2Uci :: Flags = UCI1 Remis_Book
Neurosis 2.3 :: Flags = WB2 Remis_Book
NoonianChess 3.2.06 :: Flags = WB1 Remis_Book, CommandLine = xboard
NSVChess 0.14 :: Flags = UCI2 Remis_Book
Obender :: Flags = WB2 Remis_Book
OliThink 5.09 :: Flags = WB2 Remis_Book
Olithink306 :: Flags = WB2 Remis_Book, CommandLine = -H 32
Olithink412j :: Flags = WB2 Remis_Book
Oswald 0.43 W2U :: Flags = UCI1 WB2UCI Remis_Book
Parrot 07.01.16 :: Flags = WB1 Remis_Book, CommandLine = xboard
ParrotXP 1.0 :: Flags = WB1 Remis_Book
Patriot Crafty UCI :: Flags = UCI2 Can_Analyze Never_Ponder Remis_Book
Patzer 3.80 UCI :: Flags = UCI2 UCI_OO Can_Analyze Remis_Book
Pepito v1.42 :: Flags = WB2 Can_Analyze Remis_Book
Pepito v1.59 :: Flags = WB2 Can_Analyze No_MyName Remis_Book
Petir 2.99j :: Flags = WB2 Remis_Book
Phalanx XXII :: Flags = WB1 Remis_Book, CommandLine = -l+ -t32768 -r900
Pharaon 3.3 :: Flags = UCI2 UCI_OO Remis_Book
Philemon C :: Flags = UCI2 Remis_Book
PikoSzachy 2.2 :: Flags = WB1 Remis_Book, CommandLine = 64
Piranha 0.5 :: Flags = UCI2 Never_Ponder Remis_Book
Plywood_1.7.3 :: Flags = WB2 Can_Analyze + No_GUI_Book
PolarEngine 1.3 :: Flags = WB2 Can_Analyze Remis_Book, CommandLine = polar\npriority -1\nset resign -99999
Pooky 2.7 :: Flags = UCI2 Remis_Book
Popochin 3.0 :: Flags = WB1 Remis_Book
Pos :: Flags = WB1 Remis_Book, CommandLine = --io-mode xboard
PostModernistWB2UCI :: Flags = UCI1 WB2UCI Remis_Book
ProDeo 1.1 W2U :: Flags = UCI1 Can_Analyze WB2UCI Remis_Book
Prophet 2.0 :: Flags = WB2 Remis_Book, CommandLine = hash=32
Protej 0.5.5 :: Flags = WB2 Remis_Book
Pseudo 0.7c :: Flags = WB2 Can_Analyze Remis_Book
Pulsar 2007-9a :: Flags = WB2 Remis_Book
Pupsi 0.16 :: Flags = UCI2 Can_Analyze Remis_Book
Pupsi 0.18 :: Flags = UCI2 Can_Analyze Remis_Book
Quark v1.50 :: Flags = WB2 Can_Analyze Remis_Book
Quark v2.35Paderborn :: Flags = WB2 Can_Analyze Remis_Book
QUEEN 2.38 WB :: Flags = WB2 Can_Analyze Remis_Book
Queen 4.02 :: Flags = UCI2 Can_Analyze Remis_Book
Rainman 0.7.5 :: Flags = WB2 Remis_Book
Ranita 2.4 :: Flags = WB1 Remis_Book
RattateChess_Bologna2007 :: Flags = WB2 Can_Analyze No_MyName Remis_Book
REPLICANT 1.2e :: Flags = WB1 Remis_Book
Requiem 0.53 :: Flags = WB2 Can_Analyze Never_Ponder Remis_Book
Resp 019 :: Flags = WB2 Can_Analyze Remis_Book
Rival 1.12 :: Flags = UCI2 Can_Analyze Remis_Book
Rival 1.18 :: Flags = UCI2 Can_Analyze Remis_Book
RobinEngine 1.0 :: Flags = WB2 Remis_Book, CommandLine = -tt8
Roce 0.0360 :: Flags = UCI2 Remis_Book
Roce 0.0370 :: Flags = UCI2 Remis_Book
RomiChess NG5 :: Flags = WB2 Can_Analyze Remis_Book
RomiChessP2k :: Flags = WB2 Can_Analyze Remis_Book
Rotor 0.1a :: Flags = UCI2 Remis_Book
Ruffian 1.0.1 :: Flags = WB2 Can_Analyze Remis_Book
Rybka 1.0 Beta 32-bit :: Flags = UCI2 Can_Analyze Remis_Book
Sachy 0.2 :: Flags = WB1 Remis_Book
Sage 2.2a :: Flags = WB2 Can_Analyze Remis_Book
Sam 1.0 :: Flags = WB1 Remis_Book
Scidlet 3.6 :: Flags = WB2 + No_GUI_Book
Scorpio 1.8 :: Flags = WB2 Can_Analyze Remis_Book
Scorpio 2.0 :: Flags = WB2 Can_Analyze Remis_Book
Sdbc 0.4.14.0 :: Flags = WB2 Remis_Book, CommandLine = -C 32
SharpChessX 1.0 :: Flags = WB2 Can_Analyze Remis_Book
Sharper 0.17 :: Flags = WB2 Can_Analyze Remis_Book
SharperChess 0.06 :: Flags = WB2 Remis_Book
Sierzant_026 :: Flags = WB1 + No_GUI_Book
Simon_11 :: Flags = WB2 Remis_Book
Simontacchi 1.8 :: Flags = UCI2 Never_Ponder Remis_Book
Sinapse_10 :: Flags = WB1 + No_GUI_Book
Sloppy 1.0 :: Flags = WB2 Can_Analyze Remis_Book
SlowChess 2.96 :: Flags = UCI2 Remis_Book
SlowChess Blitz WV2.1 :: Flags = UCI2 Can_Analyze Remis_Book
SmallC 1.0 :: Flags = UCI2 Never_Ponder Remis_Book
Smallpotato 1.0 :: Flags = WB2 No_MyName Remis_Book
SmarThink 004 :: Flags = WB1 Remis_Book
Smash 1.03 :: Flags = UCI2 Remis_Book
Smirf 1.74 :: Flags = WB1 Can_Analyze Remis_Book Capablanca Gothic
Snail 4 UCI :: Flags = UCI1 Remis_Book
Snitch 1.6.1 :: Flags = UCI2 Remis_Book
Soldat 025b :: Flags = WB1 Remis_Book
SOS 4 for Arena :: Flags = UCI2 Can_Analyze Remis_Book
SOS.2 for Arena :: Flags = UCI2 Can_Analyze Remis_Book
SpiderChess 070603 :: Flags = WB2 Remis_Book
Spike 0.7 wb :: Flags = WB2 Remis_Book
Spike 0.9 :: Flags = UCI2 Can_Analyze Remis_Book
Spike 1.1 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Spike 1.2 Turin :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
SSECHESS 2.045 :: Flags = WB1 Remis_Book
StAndersen 1.31 :: Flags = WB2 Can_Analyze Remis_Book, CommandLine = -h 7
StansChess 1.42 :: Flags = WB1 No_MyName + No_GUI_Book
Stobor_B56 :: Flags = WB1 Remis_Book, CommandLine = -xboard
Storm :: Flags = WB1 Remis_Book, CommandLine = -xboard -ht 32M
Sunsetter C10 :: Flags = WB2 Can_Analyze Remis_Book
Sunsetter C7 :: Flags = WB2 Can_Analyze Remis_Book
Surprise 4.2.8 :: Flags = WB2 Remis_Book
T.rex 1.7 :: Flags = UCI2 Remis_Book
Taktix 1.0b :: Flags = UCI2 Remis_Book
Taktix 1.25h :: Flags = UCI2 Remis_Book
Taktix 2.23c :: Flags = UCI2 Can_Analyze Never_Ponder Remis_Book
Taktix 2.23r :: Flags = UCI2 Can_Analyze Remis_Book
Taktix 2.23w :: Flags = UCI2 UCI_OO UCI_HAha Can_Analyze Remis_Book
Taktix 2.23w WB :: Flags = WB2 WB_OO Remis_Book
Taktix 2.23x :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Taktix 2.23x WB :: Flags = WB2 WB_OO Can_Analyze Remis_Book
Taktix 2.23y :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Taktix UCI :: Flags = UCI2 UCI_HAha Remis_Book
Taktix WB :: Flags = WB2 WB_OO Remis_Book
Taktix223y_wb :: Flags = WB2 WB_OO Can_Analyze Remis_Book
Taktix80 UCI :: Flags = UCI2 UCI_HAha Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
Taktix80wb :: Flags = WB2 WB_OO Remis_Book Caparandom Capablanca Gothic Bird 8x8Capablanca Carrera Embassy
Tamerlane 0.2 :: Flags = WB2 Remis_Book
Tao 5.6 :: Flags = UCI2 Remis_Book
TCB 045 wb :: Flags = WB1 Remis_Book, CommandLine = tcbxinit.cui
Terra 3.4 :: Flags = UCI2 Remis_Book
Testina W2U :: Flags = UCI2 Never_Ponder WB2UCI Remis_Book
The Baron 1.8.1 :: Flags = WB2 Can_Analyze Remis_Book
Thinker 4.7a :: Flags = WB2 Can_Analyze Remis_Book, CommandLine = hashsize=7
Tikov 0.6.3 Rev 2 JA :: Flags = WB2 Remis_Book
TJchess :: Flags = WB2 Flip_Scores Remis_Book
TJchess096R :: Flags = WB2 Can_Analyze Flip_Scores Remis_Book
TJchess10x8 :: Flags = WB2 Can_Analyze Flip_Scores Remis_Book Capablanca
Toga II 0.93 :: Flags = UCI2 Can_Analyze Remis_Book
Toga II 1.2 Beta2a :: Flags = UCI2 Can_Analyze Remis_Book
Toga II 1.3x4 :: Flags = UCI2 Can_Analyze Remis_Book
Toga II 1.4 beta5c :: Flags = UCI2 Remis_Book
TonysChess :: Flags = WB1 Remis_Book
TordOld 1.0 beta 10 :: Flags = UCI1 Remis_Book
Tornado 1.0 Mainz :: Flags = UCI2 UCI_OO Remis_Book
Trace 1.21 :: Flags = WB1 Remis_Book, CommandLine = /hash 64 /egcache 8 /egpath d:\Spiele\ChessBase\tbs
Trace 1.37a :: Flags = WB1 Remis_Book
Tristram_336 :: Flags = WB1 Remis_Book, CommandLine = wb hash=32m
Tscp 1.81 :: Flags = WB1 Remis_Book
TSCP_Gothic :: Flags = WB1 Remis_Book Only_Variants Gothic
Twisted Logic 0.099x :: Flags = UCI2 Remis_Book
TwistedLogic WB :: Flags = WB2 Remis_Book
Ufim 1.43 :: Flags = WB1 Remis_Book
Ufim 3.01 :: Flags = WB2 Can_Analyze Remis_Book
Ufim 4.04 :: Flags = WB2 Can_Analyze Remis_Book
Ufim 8.02 :: Flags = UCI2 UCI_HAha Can_Analyze Remis_Book
Vanillachess W2U :: Flags = UCI2 WB2UCI Remis_Book
Vicki 1.0 :: Flags = WB2 Remis_Book
Warrior 1.0.0 :: Flags = WB2 Can_Analyze + No_GUI_Book, CommandLine = --hash-size 36
Warrior 1.0.3 :: Flags = WB2 Can_Analyze + No_GUI_Book, CommandLine = --hash-size 36
WildCat 4 :: Flags = WB2 Remis_Book
WildCat 7 :: Flags = WB2 Remis_Book
Wing 2.0a :: Flags = WB2 Can_Analyze Remis_Book
Witz Alpha 21 :: Flags = WB2 Remis_Book
WJChess v1.64 :: Flags = UCI2 Never_Ponder Remis_Book
Woodpecker 1.01 :: Flags = WB2 Remis_Book
Xadreco :: Flags = WB2 Can_Analyze Remis_Book
Xpdnt_060824 :: Flags = WB2 Remis_Book
Yace Paderborn :: Flags = UCI2 Can_Analyze Remis_Book
Yawce v0.16 :: Flags = WB2 Remis_Book
Youk 1.05 :: Flags = WB2 Remis_Book
Zappa 1.1 :: Flags = UCI2 Can_Analyze Remis_Book
ZChess 2.22 :: Flags = WB1 Remis_Book
ZChessX 1.0 :: Flags = WB1 Remis_Book
Zephyr 0.61 :: Flags = WB1 Never_Ponder Remis_Book
Zoidberg 0.1 :: Flags = WB2 Remis_Book
Zotron 4.4.6 :: Flags = WB2 Can_Analyze Remis_Book

 

Will Smith
Will Smith

 

By Gemuh M. Matthias.